Renderosity Rant

fashion

Someone asked me the other day if I had a LM to Renderosity Hair. She’s fairly noobish and she saw so many of this creator’s hair on the various Flickr streams and in ads in a lot of shops. I chuckled and explained her that it is a set of images one buys from Renderosity.com to use in SL or other artwork, but that it was not hair that is available in SL to actually wear on your avatar.

Last year, I remember being utterly frustrated after having seen a photo of Ginny for a release at Last Call with amazing curly hair that vaguely reminded me of Analog Dog, but was like 100% better than the hair being in the shops, and we had a great laugh when I finally got hold of her and I was told that it was indeed Analog Dog hair, but heavily modded in Photoshop… grrrr… It still looked like it could be available in an SL shop though. Like a fool I had been TP-ing all day hoping to find that pretty hair somewhere. So I guess I can’t blame my newbie friend for doing the same.

It made me think though. Renderosity hair is making its way fast into SL, in ads and vendor shots, and everyone and their mother throwing it on their avies in photoshop for Flickr and Koinup and such. To be honest, it is a development that I don’t like. I almost consider it a bill of incapacity towards our hair makers, like their efforts are sub par to the brushes created for photoshop art. The first few time that I saw it, I was still, wow.. nice… but I’m growing tired of it quickly and I wish that the talented photographers of SL would be better patrons to the talented hair designers around especially when they do commercial work for SL content creators….. /rant off

0 thoughts on “Renderosity Rant”

  1. BAH I cocked up my last comment, reposting it fixed:

    While I agree to some extent, IE I think using it in Ad’s, vendor shots etc can be VERY misleading to people that don’t know better and I don’t really condone it, I have enjoyed toying with it myself, but purely in vanity shots of myself, for my own Photoshop faffing.

    We all know that I love hair, I own EVERY piece of ETD hair EVER, as well as other various talented designers, so it’s definately not me thinking they are incapable, it’s more for me practising my PS skills (lawl).

    I think it’s a difficult subject as there will be those really for and those reallly against, and those, like me that see both sides of the coin for various reasons.

    I do feel sorry for the noobs that see it and think OMGGG I WANT THAT HAIR, then realise uh.. no.

    That is all! lol

  2. BAH I cocked up my last comment, reposting it fixed:

    While I agree to some extent, IE I think using it in Ad’s, vendor shots etc can be VERY misleading to people that don’t know better and I don’t really condone it, I have enjoyed toying with it myself, but purely in vanity shots of myself, for my own Photoshop faffing.

    We all know that I love hair, I own EVERY piece of ETD hair EVER, as well as other various talented designers, so it’s definately not me thinking they are incapable, it’s more for me practising my PS skills (lawl).

    I think it’s a difficult subject as there will be those really for and those reallly against, and those, like me that see both sides of the coin for various reasons.

    I do feel sorry for the noobs that see it and think OMGGG I WANT THAT HAIR, then realise uh.. no.

    That is all! lol

  3. /me stands for SL hair.

    I think hair creators in SL are the ‘best’.
    Hair is that one thing that most hair creators make ENTIRELY by themselves, placing prims usually one by one, making textures on their own.
    And all for the lowest prices on the grid (cause yes, EXPENSIVE hair is 400L$ for a colour, maybe? while shoes go up to 800/1000L$ and clothes and skins even more).
    Making SL hair is not easy, and actually hair is not even one of that products that looks the worse on avatars.
    So, even if it’s ‘cool’ to see Renderosity hair in pictures, I am going to keep being traditional and wearing grid hair:)
    And crediting the hair designers 😀

  4. I tend to prefer very little post-processing in ads and vendors anyway, but on top of that, using the renderosity hair in those places makes it confusing for everyone. And I imagine it’s frustrating for the people using them as well as I’m sure they’re asked a lot where to buy the hair. It’s almost like the hair then overshadows their products, which doesn’t seem like a good idea.

  5. I tend to prefer very little post-processing in ads and vendors anyway, but on top of that, using the renderosity hair in those places makes it confusing for everyone. And I imagine it’s frustrating for the people using them as well as I’m sure they’re asked a lot where to buy the hair. It’s almost like the hair then overshadows their products, which doesn’t seem like a good idea.

  6. I agree very little post processing should be done in vendor ads. Everything on the avatar should be from in SL. I’ll go a step further and say they should credit the person’s who’s hair, skin, clothes are used in the ads. That would be free advertising for everyone.

  7. I agree very little post processing should be done in vendor ads. Everything on the avatar should be from in SL. I’ll go a step further and say they should credit the person’s who’s hair, skin, clothes are used in the ads. That would be free advertising for everyone.

  8. I have to say, 100 percent agree with the above statements.

    Postprocessing in a personal/modeling image that is not to be considered a vendor ad is great. I will never purchase from a overtly postprocessed vendor ad, it just is one of my pet peeves. (I realize I post process my vendor ads- I add drop shadow. that’s it. I’ve never had a problem with that stuff- just- over ‘shopping). If that makes sense.

  9. I have to say, 100 percent agree with the above statements.

    Postprocessing in a personal/modeling image that is not to be considered a vendor ad is great. I will never purchase from a overtly postprocessed vendor ad, it just is one of my pet peeves. (I realize I post process my vendor ads- I add drop shadow. that’s it. I’ve never had a problem with that stuff- just- over ‘shopping). If that makes sense.

  10. Well, it is about vendor photos, yes… but also about magazine ads and shop photography as far as I am concerned. I may or may not post process photos for my blog, but except maybe for a backdrop, all items shown are made in-world and are (or were at some point) available for purchase and use in-world.

  11. Well, it is about vendor photos, yes… but also about magazine ads and shop photography as far as I am concerned. I may or may not post process photos for my blog, but except maybe for a backdrop, all items shown are made in-world and are (or were at some point) available for purchase and use in-world.

  12. Heh. Funny, I was just scrolling on the feed past yet another one of those photos using renderousity hair brushes and I said to myself ‘man that irks me, I should post a rant about it on my blog’ ..then I scrolled twice more with my mouse and saw your post! lol.

    I hate the use of those brushes in any kind of advertisements. Even if it’s something totally unrelated like clothing or shoes. I feel like it’s very misleading and not a good representation of what is…and what isn’t.

    Which leads into my other thing, I don’t mind people using them for personal use and just to brush up their photoshop skills and experience, but again, I feel like it almost takes AWAY from SL as a whole, because it’s almost a lie for people uninformed to believe that what they see in those photos is what they are going to get in-world. Because they’re not.

    But…when it comes to those sorts of photos, usually the entire thing is heavily PS’d anyway (skin, lighting, shadows, etc) so it almost becomes moot to fuss about brushed hair.

    So yeah, there’s my ramble for the day. 😀 Maybe people could start doing a side by side when they do those techniques? or a before/after?

    Dunno.

  13. Heh. Funny, I was just scrolling on the feed past yet another one of those photos using renderousity hair brushes and I said to myself ‘man that irks me, I should post a rant about it on my blog’ ..then I scrolled twice more with my mouse and saw your post! lol.

    I hate the use of those brushes in any kind of advertisements. Even if it’s something totally unrelated like clothing or shoes. I feel like it’s very misleading and not a good representation of what is…and what isn’t.

    Which leads into my other thing, I don’t mind people using them for personal use and just to brush up their photoshop skills and experience, but again, I feel like it almost takes AWAY from SL as a whole, because it’s almost a lie for people uninformed to believe that what they see in those photos is what they are going to get in-world. Because they’re not.

    But…when it comes to those sorts of photos, usually the entire thing is heavily PS’d anyway (skin, lighting, shadows, etc) so it almost becomes moot to fuss about brushed hair.

    So yeah, there’s my ramble for the day. 😀 Maybe people could start doing a side by side when they do those techniques? or a before/after?

    Dunno.

  14. Because of the lack of a big quantity of styles available at Renderosity, I too am getting tired of it, but only because it’s the same styles being used over and over.

    But, as long as it’s not being used in a vendor I see nothing wrong with people using it.

    As far as noobs being concerned, even today, I’ll see a picture of a hair in a blog post, or an ad and don’t know where it’s from, I ask around and no one knows..and you know what? I move on. You mentioned Ginnys ad, does that mean we can’t use her items any longer because you can’t find some of them inworld?

    For that matter, can we not use fake backgrounds in ads for fear the noobs might want to know where it is so they can take their pics there also?

    And if we are going strictly on making it easy for everyone does that mean if you do an ad for a store that sells clothing, skins, hair, would you have to use all the items from that one designer? Otherwise, isn’t that misleading as well? That sure would make it easier I suppose, rather than have them wander over to the hair section and search for the hair in the ad…which isn’t there.

    I think thats a slippery slope which just complicates things and it’s not necessary really. There is alot of hair to be found inworld, and I must have easily over 5K of them…easily. Someone using Renderosity hair for an ad isn’t going to stop me from purchasing more.

    My wallet wiahes it would, but it won’t.

  15. Because of this form of “touch-up” work for the benefit of advertising…I wonder, how much else of the picture is “touched-up”? Will the product that is being represented actually look like what I see in the picture or will it be something of lesser quality?

    Extensive post production “touch-up”, in my opinion, is not always the best thing.

  16. I absolutely, 1000% agree with you. I barely ever look at the Fashion Planet feed anymore, it’s too annoying for words to see people “blogging” about stuff that doesn’t exist in SL!

  17. I absolutely, 1000% agree with you. I barely ever look at the Fashion Planet feed anymore, it’s too annoying for words to see people “blogging” about stuff that doesn’t exist in SL!

  18. Absolutely agree with you on this. I personally wont doctor vendor ads unless you can SEE the actual product right there. (wagon vendors/cauldrons might get sepia on their pictures, but the actual item REZZES right there so theres no secrets or surprises)

    Jewelry ads, no way, I’m not even going to airbrush the shadow anomolies from the avatar mesh on my face. If I do that, you are going to wonder if you can trust -any- of my images on my vendors.

    -Was definately one of those people who ooh’ed and ahh’ed over the Renderosity hair thats being used alot lately.- 🙁

  19. Absolutely agree with you on this. I personally wont doctor vendor ads unless you can SEE the actual product right there. (wagon vendors/cauldrons might get sepia on their pictures, but the actual item REZZES right there so theres no secrets or surprises)

    Jewelry ads, no way, I’m not even going to airbrush the shadow anomolies from the avatar mesh on my face. If I do that, you are going to wonder if you can trust -any- of my images on my vendors.

    -Was definately one of those people who ooh’ed and ahh’ed over the Renderosity hair thats being used alot lately.- 🙁

  20. Definitely agree with this Grazia. I’m a bit of an SL purist when it comes to ads and to be honest, to my eye there’s a jarring contrast between the rougher SL avie and the flowing locks in the ads at fault. I am not fond of overly retouched, blurred, Photoshopped ads (too much blurring is one of my pet peeves). There are plenty of little tricks people can resort to in-world to add a bit of zing to their photography.

  21. Definitely agree with this Grazia. I’m a bit of an SL purist when it comes to ads and to be honest, to my eye there’s a jarring contrast between the rougher SL avie and the flowing locks in the ads at fault. I am not fond of overly retouched, blurred, Photoshopped ads (too much blurring is one of my pet peeves). There are plenty of little tricks people can resort to in-world to add a bit of zing to their photography.

  22. Given that real world photographers do absolutely amazing things with careful processing of their images, and are able to create surreal or striking images by inserting and manipulating things that don’t actually exist in real life, it feels very strange to find fault with SL photographers doing much the same by using resources that are not in-world.

    I agree that for the actual vendor ads, as little post-processing should be done as possible. Anything else? Fair game. Lots of stores have demos of their products after all, so the whole purpose of a magazine ad is to catch their eye and get them in to try it out for themselves, or to go dig around for some reviews.

    Newbies will just have to over their disappointment that Renderosity hair (or RL hair — I’ve seen some people manage to blend avatars with real world portraits) isn’t available in world.

  23. Given that real world photographers do absolutely amazing things with careful processing of their images, and are able to create surreal or striking images by inserting and manipulating things that don’t actually exist in real life, it feels very strange to find fault with SL photographers doing much the same by using resources that are not in-world.

    I agree that for the actual vendor ads, as little post-processing should be done as possible. Anything else? Fair game. Lots of stores have demos of their products after all, so the whole purpose of a magazine ad is to catch their eye and get them in to try it out for themselves, or to go dig around for some reviews.

    Newbies will just have to over their disappointment that Renderosity hair (or RL hair — I’ve seen some people manage to blend avatars with real world portraits) isn’t available in world.

  24. I also agree to some extent. Meaning all sorts of ads should never be heavily processed, including adding hair in PS. As most creators, I also post-process ads, but I’ve made it a point to myself never to touch the selling product. All I basically do is smooth out the quirks of avatar mesh. If one goes overboard with ads, how will the buyer know what he/she will get? It’s like buying a pig in a bag.

    However for personal use I don’t see why not. I’ve also done it, not Renderosity or hair brushes of any sort, I literally paint the hair strand by strand. I don’t do it out of thought that SL hair creators aren’t good – hell no. I admire every last one of them. I don’t only paint hair either – clothes, accessories, anything that seems good at the time. It’s like a clean avatar shot is a base layer on canvas for me. It’s a good practice since I’m also a painter. Those pictures are for practice and entertainment and only show up in Flickr if anywhere. The sort of painting fascinates me because it’s really a cool challenge to blend an avatar into art (not vice versa) and combine different dimensions of graphics.

    Another serious pet peeve of mine I’d like to add is the glowing-blurry-mass-of-product. Just… don’t. Ads of any sort are supposed to show the customer what they buy. And even if you don’t do touch-up on the item you’re selling, don’t blur it out, don’t draw anything anywhere else on the ad that will ruin the realistic SL moment and in general, fancy photos are pretty but in ads I want believable information not pretty.

  25. I also agree to some extent. Meaning all sorts of ads should never be heavily processed, including adding hair in PS. As most creators, I also post-process ads, but I’ve made it a point to myself never to touch the selling product. All I basically do is smooth out the quirks of avatar mesh. If one goes overboard with ads, how will the buyer know what he/she will get? It’s like buying a pig in a bag.

    However for personal use I don’t see why not. I’ve also done it, not Renderosity or hair brushes of any sort, I literally paint the hair strand by strand. I don’t do it out of thought that SL hair creators aren’t good – hell no. I admire every last one of them. I don’t only paint hair either – clothes, accessories, anything that seems good at the time. It’s like a clean avatar shot is a base layer on canvas for me. It’s a good practice since I’m also a painter. Those pictures are for practice and entertainment and only show up in Flickr if anywhere. The sort of painting fascinates me because it’s really a cool challenge to blend an avatar into art (not vice versa) and combine different dimensions of graphics.

    Another serious pet peeve of mine I’d like to add is the glowing-blurry-mass-of-product. Just… don’t. Ads of any sort are supposed to show the customer what they buy. And even if you don’t do touch-up on the item you’re selling, don’t blur it out, don’t draw anything anywhere else on the ad that will ruin the realistic SL moment and in general, fancy photos are pretty but in ads I want believable information not pretty.

  26. Thank you Shir! This has stirred quite some reactions and I’ve been talking in world about this post a lot as well. My “issue” if you want to call it like that is with the instant hair. I totally admire anyone who is able to take a bald avatar “canvas base” and paints the hair strand for strand. Even more so if that person goes through the trouble of making his/her own brushes for it. I’m just seeing too much of the prefab thing around, and it all looks the same. I recognise that it does take some skills to make it fit on your avatar, but I’m a bit tired of people drooling over that as if it were art. /rant off… once again

  27. Thank you Shir! This has stirred quite some reactions and I’ve been talking in world about this post a lot as well. My “issue” if you want to call it like that is with the instant hair. I totally admire anyone who is able to take a bald avatar “canvas base” and paints the hair strand for strand. Even more so if that person goes through the trouble of making his/her own brushes for it. I’m just seeing too much of the prefab thing around, and it all looks the same. I recognise that it does take some skills to make it fit on your avatar, but I’m a bit tired of people drooling over that as if it were art. /rant off… once again

  28. I think its really fun and cute and got some for my photos!

    These flickr pics are art, many people enhance their photos, use outworld backgrounds and such and I think that’s pretty harmless fun.

    I’ve noticed many ads in SL are post processed too now though in fairness I only post processing for ‘art’.

  29. I think its really fun and cute and got some for my photos!

    These flickr pics are art, many people enhance their photos, use outworld backgrounds and such and I think that’s pretty harmless fun.

    I’ve noticed many ads in SL are post processed too now though in fairness I only post processing for ‘art’.

  30. Oh and I make SL hair too! But I think its harmless fun. There is a difference between a vendor shot and an artistic promo pic and most people understand the difference.

  31. Oh and I make SL hair too! But I think its harmless fun. There is a difference between a vendor shot and an artistic promo pic and most people understand the difference.

  32. -nod- I dont have a problem if someone does it for artistic purposes in a peice of work… The only time I have a problem with it, is when they are doing it on their vendors ^^

  33. -nod- I dont have a problem if someone does it for artistic purposes in a peice of work… The only time I have a problem with it, is when they are doing it on their vendors ^^

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